I almost feel like I've got the opposite problem. I keep starting with speculative fiction sketches about robots or wizards or murder mystery characters but hear this voice in the back of my head saying "Hey, try writing in a normal place for once. You know what'd really be funny? Taxes." I should probably ignore that and just write what I find funny, though on the other hand there's something to say for making things that non-speculative fiction fans would find more approachable.
I think that chasing after an imagined audience is often a losing game. You'll be much more satisfied writing things you want to write. If that means a bunch of wizards and stuff, that's totally cool, as long as you have a strong point of view. In the same way "bad doctor" is not a very strong game "bad wizard" will probably fall flat. But if you've got something to say about the tropes of wizards in the fantasy genre, or if a magical setting will highlight some everyday hypocrisy, that sounds fun!
I almost feel like I've got the opposite problem. I keep starting with speculative fiction sketches about robots or wizards or murder mystery characters but hear this voice in the back of my head saying "Hey, try writing in a normal place for once. You know what'd really be funny? Taxes." I should probably ignore that and just write what I find funny, though on the other hand there's something to say for making things that non-speculative fiction fans would find more approachable.
I think that chasing after an imagined audience is often a losing game. You'll be much more satisfied writing things you want to write. If that means a bunch of wizards and stuff, that's totally cool, as long as you have a strong point of view. In the same way "bad doctor" is not a very strong game "bad wizard" will probably fall flat. But if you've got something to say about the tropes of wizards in the fantasy genre, or if a magical setting will highlight some everyday hypocrisy, that sounds fun!